About
Surface Forge 1.0 Quick Overview || Watch Video Tutorial Series
Retexturing Assets using Surface Forge 1.1
Β
π§ Free support: DISCORD
π MORE INFORMATION: ADDITIONAL CONTENT
Β
π Download the FREE Blender Edge Mask Addon: Blender Addon
A free Blender companion tool for clean displacement on Surface Forge meshes β mask or chamfer edges in one click.
Β
Surface Forge is a cinematic-grade environment surfacing framework for Unreal Engine 5, designed to deliver exceptional visual fidelity, advanced material blending, and production-ready workflows for modern environment creation.
Β
Built around Nanite displacement and high-detail surface rendering, Surface Forge allows artists to rapidly create rich, layered materials across architecture, landscapes, roads, rocks, hero assets, and organic environments with complete artistic control.
Β
The system combines advanced texture blending, procedural environmental effects, and flexible projection workflows into a unified pipeline engineered for both cinematic rendering and high-end real-time applications.
Β
With support for six fully blendable material layers, artists can seamlessly combine surfaces using vertex painting or mesh painting while preserving natural transitions through height-based edge blending and advanced masking systems.
Β
Surface Forge also introduces a fully integrated environmental detailing workflow, featuring procedural puddles, drips, droplets, ripples, snow accumulation, and advanced decal projection systems designed to add realism and depth to any scene.
Β
The shader architecture has been developed from the ground up to fully support Nanite displacement workflows, enabling an unprecedented level of geometric detail while maintaining a streamlined and highly customizable material pipeline.
Β
Whether you are creating large-scale worlds, cinematic close-ups, or highly detailed hero environments, Surface Forge provides a powerful and scalable solution for modern Unreal Engine environment production.
Β
Core Features
- Advanced Surface Blending
- 6 Fully Blendable Material Layers
- Height-Based Edge Transitions
- Slope Layer
- Curvature Layer
- Snow Accumulation Layer
- Vertex Paint & Mesh Paint Support
- Paintable Height / Displacement Suppression
Β
Nanite & Displacement Workflow
-
Full Nanite Displacement Support
-
High Fidelity Surface Detailing
-
Height-Based Surface Projection
-
POM Silhouette Support
-
Self Shadowing POM
-
Displacement Edge Masking
Β
Environmental Effects System
-
Advanced Puddle Framework
-
Surface Ripples
-
Drips & Droplets
-
Dynamic Wetness Effects
-
Landscape Puddle Support
Β
Projection & Mapping Systems
-
Triplanar Projection
-
World Aligned Texture Projection (WAT)
-
Local Projection Modes
-
UV Breakup System
-
Texture Rotation & Axis Scaling
-
Correct Normal Rotation Handling Across All Projection Modes
Β
Decal Forge Integration
Includes Decal Forge 1.2 Procedural Decal System:
-
Procedural Decal Placement
-
POM Decals
-
Shadow Casting POM
-
Automatic Surface Alignment
-
Precision Projection Controls
-
Decal Puddles, Ripples, Drips & Droplets
Β
Technical Highlights
-
Nanite-First Shader Architecture
-
Optimized Material Instruction Count
-
Megascans Friendly Workflow
-
ORDp Texture Support
-
Modular Material Instances
-
Fully Customizable Layer Controls
-
Cinematic Quality Surface Rendering
-
Production-Ready Workflow Design
Β
Ecosystem
Enhance your environments further with:
π Cloud Forge β Cinematic VDB Cloud Framework
π World Forge β Advanced Landscape Auto Material System
Β
Recommended Usage
Surface Forge is primarily designed for cinematic rendering, high-fidelity environment work, and advanced Unreal Engine workflows.
While the system can be used in real-time applications, responsible optimization practices are strongly recommended when working with displacement, POM, and advanced layered effects.
Β
Requirements
-
Unreal Engine 5.3 β 5.7
-
Mesh Paint Plugin required for Mesh Painting workflows
-
Virtual Texture Support required for Mesh Painting functionality
-
Vertex Painting enabled by default
-
Modelling Tools recommended for bevel refinement and displacement preparation
Surface Forge 1.0 Quick Overview || Watch Video Tutorial Series
Retexturing Assets using Surface Forge 1.1
Β
π§ Free support: DISCORD
π MORE INFORMATION: ADDITIONAL CONTENT
Β
π Download the FREE Blender Edge Mask Addon: Blender Addon
A free Blender companion tool for clean displacement on Surface Forge meshes β mask or chamfer edges in one click.
Β
Surface Forge is a cinematic-grade environment surfacing framework for Unreal Engine 5, designed to deliver exceptional visual fidelity, advanced material blending, and production-ready workflows for modern environment creation.
Β
Built around Nanite displacement and high-detail surface rendering, Surface Forge allows artists to rapidly create rich, layered materials across architecture, landscapes, roads, rocks, hero assets, and organic environments with complete artistic control.
Β
The system combines advanced texture blending, procedural environmental effects, and flexible projection workflows into a unified pipeline engineered for both cinematic rendering and high-end real-time applications.
Β
With support for six fully blendable material layers, artists can seamlessly combine surfaces using vertex painting or mesh painting while preserving natural transitions through height-based edge blending and advanced masking systems.
Β
Surface Forge also introduces a fully integrated environmental detailing workflow, featuring procedural puddles, drips, droplets, ripples, snow accumulation, and advanced decal projection systems designed to add realism and depth to any scene.
Β
The shader architecture has been developed from the ground up to fully support Nanite displacement workflows, enabling an unprecedented level of geometric detail while maintaining a streamlined and highly customizable material pipeline.
Β
Whether you are creating large-scale worlds, cinematic close-ups, or highly detailed hero environments, Surface Forge provides a powerful and scalable solution for modern Unreal Engine environment production.
Β
Core Features
- Advanced Surface Blending
- 6 Fully Blendable Material Layers
- Height-Based Edge Transitions
- Slope Layer
- Curvature Layer
- Snow Accumulation Layer
- Vertex Paint & Mesh Paint Support
- Paintable Height / Displacement Suppression
Β
Nanite & Displacement Workflow
-
Full Nanite Displacement Support
-
High Fidelity Surface Detailing
-
Height-Based Surface Projection
-
POM Silhouette Support
-
Self Shadowing POM
-
Displacement Edge Masking
Β
Environmental Effects System
-
Advanced Puddle Framework
-
Surface Ripples
-
Drips & Droplets
-
Dynamic Wetness Effects
-
Landscape Puddle Support
Β
Projection & Mapping Systems
-
Triplanar Projection
-
World Aligned Texture Projection (WAT)
-
Local Projection Modes
-
UV Breakup System
-
Texture Rotation & Axis Scaling
-
Correct Normal Rotation Handling Across All Projection Modes
Β
Decal Forge Integration
Includes Decal Forge 1.2 Procedural Decal System:
-
Procedural Decal Placement
-
POM Decals
-
Shadow Casting POM
-
Automatic Surface Alignment
-
Precision Projection Controls
-
Decal Puddles, Ripples, Drips & Droplets
Β
Technical Highlights
-
Nanite-First Shader Architecture
-
Optimized Material Instruction Count
-
Megascans Friendly Workflow
-
ORDp Texture Support
-
Modular Material Instances
-
Fully Customizable Layer Controls
-
Cinematic Quality Surface Rendering
-
Production-Ready Workflow Design
Β
Ecosystem
Enhance your environments further with:
π Cloud Forge β Cinematic VDB Cloud Framework
π World Forge β Advanced Landscape Auto Material System
Β
Recommended Usage
Surface Forge is primarily designed for cinematic rendering, high-fidelity environment work, and advanced Unreal Engine workflows.
While the system can be used in real-time applications, responsible optimization practices are strongly recommended when working with displacement, POM, and advanced layered effects.
Β
Requirements
-
Unreal Engine 5.3 β 5.7
-
Mesh Paint Plugin required for Mesh Painting workflows
-
Virtual Texture Support required for Mesh Painting functionality
-
Vertex Painting enabled by default
-
Modelling Tools recommended for bevel refinement and displacement preparation
Surface Forge v1.1 - Unreal Engine 5.3 - 5.8
- Regular price
- $22.99
- Sale price
- $22.99
- Regular price
-
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